For a long time, I’d been trying to find a home for Ichorid
in Ancient. There’s no denying the
card’s awesome, but it’s one of those build-around-me types of awesome that
require a lot of synergy built around it. Because Ichorid has a fairly unique
ability, it took some time figure out a way to get it right. So how did I
finally do it? If you must know, I suggest you continue reading about today’s
list: Survival of the Undead.
To the surprise of no one, a deck with Ichorid in it must
have (at least) some focus on the graveyard. Despite its unique recursion
ability, Ichorid is not the only creature that is able to rise from the grave. As
such, I focused on finding other creatures that don’t mind being dead (both for
offense and to ensure Ichorid can reliably come into play from the ‘yard). With
that problem solved, I shifted my attention to the next challenge of the deck:
in a game where you normally want to keep your creatures in play, how do you
get them into the graveyard in a way that benefits you and not your opponent?
As I seem to be pointing out obviously awesome
build-around-me cards today, allow me to talk about another one: Survival of
the Fittest. While the first thing the deck needed was a bunch of creatures
with graveyard recursion, the next thing was a reliable way to get them there.
SotF is perfect for this, as it actually generates a sort of card advantage
when combined with the aforementioned creatures. I felt that the deck wanted
another option as well however, to help ensure more reliable opening hands. The
solution to this problem was to add a Bottomless Pit to the list. Originally
there were more than one, but I decided to lower the number of them because you
mostly want to cast it once you are both in top deck mode.
Despite not being a land destruction deck, Survival of the
Undead does contain several ways to stifle an opponent’s land count and slow
them down. Hymn to Tourach, Pox and Wasteland all act as ways you can
[potentially] attack an opponent’s mana resources. Two of them even allow you
to do so if their mana comes from a creature, such as Birds of Paradise. Doing
so not only gives you more time to grow your graveyard, but it also ensures
Bottomless Pit remains relevant throughout the game.
I believe the deck to be pretty self-explanatory, but I want
to mention a couple of cards I’d considered that didn’t make the cut. The Abyss
is an excellent enchantment, but I thought it to be unnecessary with all of the
other ways the deck has to deal with creatures. Strongarm Tactics was another
consideration (go ahead, google it), but decided against it as it essentially gives
you a 1-for-1 exchange at best. Of
the two, The Abyss might well be worth it, and I definitely encourage others to
try it out and let me know what you think. Happy Brewing!
Survival of the Undead
Land
8 Swamp
1 Forest
4 Fetchlands
4 Bayou
4 Wasteland
Total: 21
Creatures
4 Ichorid
4 Ashen Ghoul
4 Nether Shadow
1 Nether Spirit
2 Mindslicer
4 Krovikan Horror
Total: 19
Spells
4 Survival of the Fittest
1 Bottomless Pit
3 Pox
4 Innocent Blood
4 Duress
4 Hymn to Tourach
Total: 20
Sideboard:
4 Tormod’s Crypt
4 Naturalize
4 Pernicious Deed
3 Ostracize