RUG Threshold is actually quite similar to the RUG
Delver (Canadian Threshold) decks of today, with a few tweaks - the main
difference being that you lose its namesake 1-drop. Ancient doesn’t allow new frame-only cards, but Delver CAN be
replaced by a different 1-drop that sees some play in the current UR Delver deck:
Grim Lavamancer. RUG Threshold also uses 4 Werebear (or Quirion Dryad) instead of Tarmogoyf,
which was actually a staple of the Threshold decks prior to the printing of
Goyf. The last main omission in RUG Threshold is Ponder, which can be
replaced by the original: Portent. There are 2 major differences between Ponder
and Portent: the main being that Ponder lets you net a card right away whereas
with Portent you have to wait for your opponent's upkeep to draw the card. Ponder is not strictly better however, as Portent
allows you the option of re-arranging your opponent’s top cards instead!
Deciding what your opponent is going to draw can help add tempo to your play
and negate the wait time of the delayed draw (just make sure they don’t have an
un-cracked fetch land out in play). And there you have it: with a few tweaks
you essentially have an Ancient
version of RUG Delver.
Because of the dis-synergy between Lavamancer and the 8 Threshold creatures, I chose to add 4 Mental Note to the deck but these are flex slots (as are Lavamancer of course). How you want to build Ancient Threshold is entirely up to you. Happy brewing!
RUG Threshold
Land:
4 Volcanic Island
4 Tropical Island
4 Wasteland
8 Fetch lands
Total: 20
Creatures:
4 Grim Lavamancer
4 Nimble Mongoose
4 Werebear
Total: 12
Spells:
4 Lightning Bolt
4 Force of Will
4 Daze
4 Stifle
4 Brainstorm
4 Fire // Ice
4 Mental Note
Total: 28
Sideboard:
4 Tormod’s Crypt
4 Chain Lightning
2 Misdirection
2 Pyroblast
1 Red Elemental Blast
2 Chain of Vapors
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