“Accidents can be fun.” – no parent, ever. I stumbled upon today’s deck while looking into
another archetype that had been requested. While I decided to write about this
one today, fear not! It does not mean I won’t ever write about the other. Occasionally
it can be hard to figure out which deck I want to write about, but hey, that’s
what life is about sometimes: Balancing Tings.
The land base. There are actually a couple of options here,
despite the lands’ relatively unique sac-style of play. The most common
approach (and the one I stuck with), is the use of the Invasion-cycle that
create 2 colours of mana when sacrificed. While I do understand the appeal of
the Odyssey-cycle lands in a 5-colour deck without fetch lands, I just do not
think the lack of ramp is worth it. 24 sac lands might seem a bit light to you,
in which case these can make a great addition to the deck if you want. I
obviously went with Wasteland, which has its pros and cons in the comparison.
The win conditions in the deck are pretty few and far
between, which is why some of them have built-in protection. While Anurid Brushhoper
and Nimble Mongoose are both excellent at staying alive, I find their clock can
be a bit slow at times. Because of this, I focused more on the Terravore game
plan, which can beat down for the win very quickly. If it’s not already clear,
the idea is to play Balancing Act while floating enough mana to cast a
Terravore, Brushhopper or Mongoose. The sideboard also includes an Insidious
Dreams, which can be used to find a threat if you don’t have one already, while
maximizing Balancing Act on your opponent’s hand.
Strategy. One of the best pieces of advice that I found with
regards to playing Tings is that you need to focus on your land management. You
want to make sure that the colour(s) of mana that you are going to need during
your key turns are available. The deck has a strong game against aggro, but can
struggle against control and combo. I tweaked the deck to have a better game
against both, with cards such as Duress and Overmaster in the sideboard.
Most of the decks that I saw contained 1 or 2 copies of
Obliterate to combat control. I decided to omit it however, because a) I included
other options and b) I believe it to be too slow for the Ancient format. The deck was designed for Extended after all, while we are playing against an entirely
different kind of monster. I could also see a combination of Wish cards and
Lion’s Eye Diamonds to be a strong possibility in the deck. Happy Brewing!
Balancing Tings
Balancing Tings
Land
4 Archaeological Dig
4 Ancient Spring
4 Geothermal Crevice
4 Irrigation Ditch
4 Sulfur Vent
4 Tinder Farm
4 Wasteland
Total: 28
Creatures
3 Anurid Brushhopper
4 Terravore
1 Nimble Mongoose
Total: 8
Spells
4 Balancing Act
4 Chromatic Sphere
4 Orim’s Chant
4 Lotus Petal
4 Moment’s Peace/Peace Talks
3 Fire // Ice
1 Pyroclasm
Total: 24
Sideboard
4 Overmaster
4 Duress
2 Disenchant
1 Abeyance
1 Hull Breach
2 Ivory Mask
1 Insidious Dreams
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