“Ring around the rosie..” Fun fact – did you know that the
aforementioned children’s song is actually about the plague? Also known as the
black Balance - Pox has been around for a long time, but was largely overshadowed
by the other BBB costing spell in Ice
Age when it first came out. It certainly has its fans however, even
spawning several decks in Legacy due
to its sheer power. Pox also works in the Ancient
format - with access to it and a variety of cards that let you use its effect to
your advantage, a player can maintain control of their opponent’s board before
going for the win.
The tricky part of Pox is in the numbers. In the early days,
Wizards was very focused on card flavour. As a result, Pox has each player
sacrifice one third of their land, creatures in play, hand and life total
rounded up. Fun fact #2 – the black plague killed approximately 1/3 of Europe’s
population. Oh WotC, have you no shame?? Back to Pox though - you want to cast
it to maximize its effect on your opponent while minimizing its effect on you.
The words “rounded up” are VERY important here. For example: if an opponent has
seven cards in hand, this means that they have to discard 3 cards. 4 lands in
play means they have to sacrifice 2, etc. A well-timed Pox can decimate an
opponent’s hand and board state, so it’s important to know when to cast it. It
can also decimate yours though, so pay attention.
Pox decks are all about control. There are a few ways of
doing this, but the focus of this particular deck is on discard and mana
denial. The plan is to use cards such as Pox, Sinkhole and Wasteland to keep
them from having mana (and thus casting their spells). Hymn to Tourach is great
because it can act as both discard AND mana denial. I don’t think there’s much
point in explaining the merits of discard, but Encroach does stand out here.
Obviously, the card can either be very good or very bad depending on the
situation. You want to see it early on, which is why there are 4 in the deck.
If you’re on the play and the opponent keeps a 1-land hand, then Encroach can
just win the game. I think of it as a lesser Hymn in that it can thin their
hand and deny them mana.
The threats. To get around the creature sweep of Pox and
friends, you want your win conditions to be unaffected by them. Mishra’s
Factory is probably the most obvious way of doing this, but it’s not the only
one. Nether Spirit is great because it can actually help you gain card
advantage when discarded or sacrificed to Pox. There’s only one in the deck
though. Why? Read the card. Chimeric Idol works a lot like Mishra’s in that it
only becomes a creature once it is activated, thus getting around the creature
sacrifice cards in the deck. Lastly, Cursed Scroll does double duty because it
works as a win con AND targeted creature removal.
The last thing I want to touch upon is the 2 slots I used
for Phyrexian Arena. Originally, they were 2 Bottomless Pit. I’m not sure which
is correct, if either, but as always you can tinker around and customize the
deck to how you want it. Happy brewing!
Pox
Land:
4 Mishra’s Factory
4 Wasteland
14 Swamp
1 Cabal Pit
1 The Tabernacle at Pendrell Vale
Total: 24
Creatures:
1 Nether Spirit
Total: 1
Spells:
4 Pox
4 Hymn to Tourach
4 Sinkhole
4 Dark Ritual
4 Innocent Blood
4 Duress
4 Encroach
2 Cursed Scroll
3 Chimeric Idol
2 Phyrexian Arena
Total: 35
Sideboard:
4 Tormod’s Crypt
4 Engineered Plague
4 Powder Keg
2 Phyrexian Gate
1 Planar Void
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