What do you get when you combine a bunch of Elves, mana
locks and some obscure land tuckers? Umm.. this. I’ve been considering how to
build this deck for quite some time now, and am happy to see it done. Seriously,
I don’t even know how long ago I started this thing (hint: a long time ago). As
with many brews, this one started out with just an interesting card and a
dream. After a bit of research, I found that others had tried tinkering with it
as well, so I drew on them for some inspiration and here’s what we got: Maze of
Webs.
As you can probably tell, the name of the deck stems from
the 2 main lock pieces: Root Maze and Winter Orb. Originally, the deck focused
mainly on just using Root Maze. I decided to add Orb, because it adds some
consistency to your draws without taking away from the main game plan: ruining
the opponent’s mana. “But why Root Maze?” With most decks using fetch lands in Ancient, this card was just begging to
be abused. Notice how Elf Maze uses no fetch lands? That’s because it takes an
opponent 3 turns to get mana out of a fetch land.
The webs. These things are awesome for locking down an
opponent’s mana. Tsabo’s Web can be used to keep certain lands tapped, and Mana
Web means they really have to budget how and when they tap a land for mana. If
they’re saving up their mana for a spell, then it had better be a good one.
Mana tuckers. Plow Under and Fallow Earth.. what, you’ve
never heard of them? Frankly, I’m not that surprised. The effect of putting
land(s) on top of an opponent’s library are pretty obscure and narrow, but oh
are they ever awesome with a Root Maze in play! Just remember: friendships were
not made playing Maze of Webs.
Alright, on to the cards I’d considered. Surprisingly, there
is a lot of room for brewing here. So what cards did I consider? Ankh of
Mishra, Opposition and Parallax Tide were the frontrunners, and were actually
in a version I had considered. I don’t care for the reliance on Ankh however,
and adding a second colour means can complicate the mana base (we do NOT want
fetch lands). There’s certainly potential there though, and if you’re curious
about the deck then you should try them out. As always – Happy Brewing!
Maze of Webs
15 Forest
4 Gaea’s Cradle
4 Wasteland
Total: 23
Creatures
4 Llanowar Elves
4 Fyndhorn Elves
4 Quirion Ranger
2 Verdant Force
Total: 14
Spells
4 Root Maze
3 Winter Orb
4 Tsabo’s Web
3 Mana Web
4 Natural Order
1 Fallow Earth
4 Plow Under
Total: 23
Sideboard
4 Tormod’s Crypt
4 Naturalize
1 Winter Orb
1 Mana Web
2 Hurricane
3 Ice Storm
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